Action Nodes — Transform¶
Transform Mode¶
Sets the transform gizmo mode.
Options: Translate, Rotate, Scale.
Coord Space¶
Sets the coordinate system for transforms.
Options: World, Local, Parent.
Select Op¶
Selection operations in the viewport.
Options: All, None, Invert, All of Same Class, All Lights, All Static Meshes, All Skeletal Meshes, Same Material, Immediate Children, All Descendants.
Reset Transform¶
Resets part or all of the selected actor's transform.
Options: Reset All, Location, Rotation, Scale, Snap to Grid.