Skip to content

Action Nodes — Transform

Transform Mode

Sets the transform gizmo mode.

Options: Translate, Rotate, Scale.

Coord Space

Sets the coordinate system for transforms.

Options: World, Local, Parent.

Select Op

Selection operations in the viewport.

Options: All, None, Invert, All of Same Class, All Lights, All Static Meshes, All Skeletal Meshes, Same Material, Immediate Children, All Descendants.

Reset Transform

Resets part or all of the selected actor's transform.

Options: Reset All, Location, Rotation, Scale, Snap to Grid.